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What kind of servers would you like to see next? (Be sure to POST!)

Discussion in Future Servers started by Ray, Nov 21, 2010

...Which? (Please Select 4 or less)

CSS: Deathmatch 29 vote(s) 25.9%
CSS: Jail Break 33 vote(s) 29.5%
CSS: 24/7 [Insert Map Here] (Normal CS:S) 12 vote(s) 10.7%
CSS: Deathrun 39 vote(s) 34.8%
CSS: Custom Maps Server 36 vote(s) 32.1%
CSS: Other (Post) 12 vote(s) 10.7%
CSS: Zombie Variation (Post) 19 vote(s) 17.0%
Multiple votes are allowed.
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  1. Aug 18, 2006
    Posts
    The new PF servers are starting to get populated, and I am anticipating that there will be many regulars on the servers by new years, by which time I will want to expand PlagueFest even more. The primary theme of PlagueFest will still be ZombieMod, but I think we can start expanding into non-ZM CS:S servers. (As is being done with GG).

    Please vote and post what you think a good new server addition would be.
  2. May 31, 2008
    Posts
    customs obviously
  3. Mar 30, 2010
    Posts
    this

    we miss customs.
  4. Jun 4, 2006
    Posts
    I'm sure customs will win this vote, but I personally feel a different server has a better chance of becoming more populated with new members. I still voted customs, though. :whistling:
  5. Apr 4, 2009
    Posts
    ZM reload.
  6. Nov 21, 2010
    Posts
    Lets do Custom
  7. Aug 8, 2008
    Posts
    I voted customs.
    Give it another shot, if it stays empty 24/7 then can it and do a new one.
    Plus we got two ZM servers and ZE server. the only thing really left is a small change of those two, unless we bring back ZR, but that screwed with the computermachine or something.

    It'd be nice to have customs, just throw some of the regular maps in there and merge option 3 and 5.
  8. Jun 4, 2006
    Posts
    Only problem with customs is there won't be any admins in ZM anymore ho ho ho :teehee:
  9. Aug 8, 2008
    Posts
    the servers been without admins, I doubt EVERY single one of them will go there.
    Or do the admins not like zombiemod?

    lol, with all the admins in there it will atleast be populated. And with all these mappers just edit the maps to legal status.
  10. May 31, 2008
    Posts
    back when customs was up i idled that shit whenever i was on. I played more hours on that server then the next 5 people combined.

    Sure customs won't bring in as many new people because its not casual friendly like zmod is. But pf does have a portion of its community that would rather play customs than zmod.

    zmod admins come to customs because it isn't filled with annoying 12 year old kids whining constantly. at least that's how it was before.

    plus it could bring back some of the older members half the people here have probably never heard of or played with.
  11. Nov 6, 2010
    Posts
    mini game server :grin:
  12. Nov 21, 2010
    Posts
    im more up for both?? Custom/MiniGame??
  13. Jun 4, 2006
    Posts
    Yeah, the way I see it, the main reason for customs would be to ensure our current community members are happy and can actually partake in shit, such as playing the damn game. Sure it won't bring in as many new people, but our primary focus has to be the current members as they're the ones that make up the community we have now.
  14. May 31, 2008
    Posts
    That's how it was before. Although most of the admins of it including me just kept it on actual maps so we could actually play CS.
  15. Nov 21, 2010
    Posts
    yes true and with Custom/MiniGame we can have bomb plants and not only play serious but play in a funny way i think that would be awesome
  16. Oct 22, 2010
    Posts
    this
  17. Jun 4, 2006
    Posts
    For those backing the reload server, http://plaguefest.com/index.php?/topic/4633-zombie-mod-reload-server/page__pid__54675
  18. Sep 7, 2010
    Posts
    24/7 Dust2 DM
  19. Sep 6, 2010
    Posts
    I'd suggest make changes to Zombie Mod #2 server. My assumption is that it is identical to the Original Zombie Mod with exactly same maps. I saw a maximum of 10 people playing on it and I think it would be nice to make it different - different maps from the Original Zombie Mod (preferably the smaller maps), also limiting the max number of players to ~ 40 to reduce lag.
    I'd say for now the Original Zombie Mod is the best and hence you see its filled up with people 24/7.
  20. Aug 18, 2006
    Posts
    We may make some changes to ZM #2 soon. The reason it's not full at the moment is because I haven't really been concentrating on making it full. I've been concentrating on getting Zombie Escape full and it's working pretty well. Once ZE can sustain itself I'll work on promoting ZM #2 more and see if we can get it full as well. If I cant then I will make some changes to make it more unique. My original idea behind it was to make it an alternative to ZM #1 when ZM #1 is full.
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