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Zombiemod Beta

Discussion in CS:S Zombie Mod started by Josh, Mar 5, 2009

  1. Mar 16, 2008
    Posts
    In order to keep the server up to date and popular with the best running zombies, we have been participating in a private beta for the past year. Since we have a "beta" version, there are times when you may experience a bug from the mod. I'm asking the community to help us and the creators of zombiemod to post any and all bug reports here. This topic is to be for bug reports only.
  2. Apr 9, 2007
    Posts
    Guess it's only right that this was pinned, any bugs?
  3. Feb 1, 2010
    Posts
    Lag, somtimes i get stuck in humans, rank is fu*ed, sometimes when i join to server my skin is on default (zombine and default CT)

    <_<
  4. Apr 9, 2007
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    k. Nothing to do with ZombieMod, minus the class issue. Hmm, I'll play with it when I have time.
  5. Aug 8, 2008
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    >.>
    zmarket fails every map change/rejoin
  6. Apr 9, 2007
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    Another Cookies issue, yay!
  7. Sep 22, 2010
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    My !zclass is still failing on every map switch.

    Leaves me stuck on stock human skin.

    Zombie skin oddly seems to be fine.
  8. May 13, 2011
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    Hello sorry for the fucking up topic.

    But he have a fail on the plugin.

    When you say kill or changeteam (m) you have a message say : [ZR] Une tentative de suicide à été intercepté.

    (Sorry french translation so in english i think is this : A suicide attempt was intercepted.)

    And you have a fail in plugin when you say
    Code:
    explode
    in console

    You suicide yourself and plugin can't intercepted this suicide, so can you add this in new version?

    Sorry for my bad english i'm french.

    (It's for all server with ZR plugin)
  9. Feb 18, 2011
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    This..... is known.... by.... a lot of people. I havent found a person that doesnt know that....
    I don't think that post was needed, at all. :\
  10. Feb 1, 2011
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    Indeed. Many people use it as a workaround to switch to spectator or to suicide instead of getting stabbed. I don't see it causing major problems, but it doesn't seem to be how the mod was intended to work.
  11. May 13, 2011
    Posts
    Yes,

    But you have a server when you have spawn only one mother zombie and when it's say explode in console it's realy boring
  12. Apr 9, 2007
    Posts
    I swore I added this, thanks for the heads up!

    As for the rest, you're fools. :mellow:
  13. Oct 10, 2010
    Posts
    i use blockkill.smx to prevent this
  14. May 13, 2011
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    @Moonlight : Yes, but maybe he add in plugin and is perfect for new version.

    Add little details, add Kevlar and Helmet (vesthelm) in Zmarket please :smile:
  15. Oct 10, 2010
    Posts
    im sure Kyle will did an perfect fix,
    but i have to use the public shit what is out there (mostly, Kyle helped me a lot too)

    anyway, blockkill does a great job

    i really hate it when first zombie do selfkill and provide a failround
  16. Apr 9, 2007
    Posts
    The fix is still very far off.
  17. Oct 10, 2010
    Posts
    just make your life easy and use blockkill instead xD

    it works great


    the only thing they can do is left server or retry in console